Difference between revisions of "Ready"
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== Example == | == Example == | ||
− | var a:Int::allocated[single[on[1]]]; | + | function void main() { |
− | + | var a:Int::allocated[single[on[1]]]; | |
− | + | var b:Int::allocated[single[on[2]]] :: ready[]; | |
− | + | var c:Int::allocated[single[on[2]]] :: ready[] :: nonblocking[]; | |
− | + | a:=b; | |
+ | a:=c; | ||
+ | }; | ||
The send of assignment ''a:=b'' will only begin once the receive from process 1 has been issued. With the statement ''a:=c'' the send, even though it is [[nonblocking]], will only start once a matching receive has been issued too. | The send of assignment ''a:=b'' will only begin once the receive from process 1 has been issued. With the statement ''a:=c'' the send, even though it is [[nonblocking]], will only start once a matching receive has been issued too. |
Revision as of 14:24, 15 April 2013
Syntax
ready[ ]
Semantics
The ready type will force P2P Send to start only if a matching receive has been posted by the target processor. When used in conjunction with the nonblocking type, communication start will wait until a matching receive is posted. This type acts as a form of handshaking and can improve performance in some uses.
Example
function void main() { var a:Int::allocated[single[on[1]]]; var b:Int::allocated[single[on[2]]] :: ready[]; var c:Int::allocated[single[on[2]]] :: ready[] :: nonblocking[]; a:=b; a:=c; };
The send of assignment a:=b will only begin once the receive from process 1 has been issued. With the statement a:=c the send, even though it is nonblocking, will only start once a matching receive has been issued too.
Since: Version 0.5